Category: Special Mentions
  • Game Dev Talks: Elevating Diegetic Music

    Game Dev Talks: Elevating Diegetic Music

    The use of licensed music and blurring the lines diegetic content has been a long time passion of mine. For Dead Island 2 we had the perfect opportunity to merge these worlds and see how we could push the envelope of both music design and player expectations. I’ve been lucky enough to speak about these…

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  • Dead Island 2 Music

    Dead Island 2 Music

    During development for DI2, our pulp tone was a central game pillar and the music direction took that as an opportunity to not just stand out from other titles, but to really embrace the thriver (not survivor) of the player characters. Along with directing composers I worked with music licensors, implemented music systems and aligned…

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  • Award Nominations for Audio Drama work

    Award Nominations for Audio Drama work

    Over the past year (and a bit more…) I worked with Brandon Crose of Crose to Home Productions to develop their new Audio Drama ‘The Ordinary Epic‘ As it seems to be the season it looks like we are in the running for some pretty cool awards in the world of Audio Drama. The show…

    Read more: Award Nominations for Audio Drama work