Over the past 7 months I’ve been thrilled to work with Frontier on their continued development of Planet Coaster. To not only be familiar with the game as a fan, but to get really personal and in depth into their audio has been an amazing experience.
So far I’ve be fortunate to work on:
- Patch 1.3.7, bringing the first official real world coaster into the game,
- Spooky pack bringing new halloween themed content
- Anniversary Update 1.4 overhauling the management systems and adding new guest/staff mechanics
- Adventure Pack, adding additional tomb and jungle themed content
Getting this involved in such a massive and innovative setup, including a preexisting Wwise project has been an interesting challenge. Coming in at this late stage has given some unique challenges, working around limitations that have been in place for over a year, whilst also being a fresh pair of eyes/ears to spot where we could improve Examining both new and old content a like.